Level designer | Programming
February 2026-March 2026
Project Details:
A narrative-driven 2D platformer created in Unreal Engine using the Paper2D plugin. Developed as a collaborative student project, the game explores themes of grief, memory, and queer love through a stylized Art Nouveau-inspired world.
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Game Overview:
Thinking of You follows an immortal vampire who returns to a museum connected to a long-lost lover. As players explore dreamlike memories and uncover fragments of a forbidden romance, they experience a story about grief, healing, and the power of remembrance.
Gameplay Demo:
My Contributions:
As the project's Level Designer and Programmer, I was responsible for designing and implementing the player experience throughout the game. My contributions included:
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Level Design & Environment Implementation
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Designed and refined environmental layouts based on concept art
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Translated 2D artwork into a playable 3D game space
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Iterated on environment composition, player flow, and visual storytelling
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Built and implemented environments from initial blockouts to final playable spaces
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Collaborated with the 2D art team to maintain visual consistency throughout the experience
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Programming
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Implemented gameplay systems and player interactions
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Created level transitions and scripted events
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Developed collectible functionality
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Implemented narrative triggers and progression systems
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Assisted with gameplay flow and player guidance
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Software Used:
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Unreal Engine 5.6
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Paper2D Plugin




















