top of page

Game Developer

Level Designer/Programming
 

Screenshot 2026-05-02 213846.png

Art Director/Environment Art

Game Developer

Screenshot 2026-05-02 183337.png

3D Envrionments

Hollowgrove Tavern

ezgif.com-optimize.gif

A stylized fantasy environment inspired by painterly worlds and nature-driven architecture, emphasizing composition, lighting, foliage, and environmental storytelling to create a cozy, immersive atmosphere.

Screenshot 2026-05-02 205900.png

Static Veil 

A semi-stylized cyberpunk environment inspired by neon-noir aesthetics, focused on composition, materials, lighting, and environmental storytelling to create a cinematic and immersive atmosphere.

3D_Final.png

The Quiet Hearth 

A semi-stylized interior environment inspired by cozy countryside homes, focused on composition, lighting, materials, and environmental storytelling to create a warm and inviting atmosphere.

Screenshot 2026-05-02 213846.png

Contact Me

I’m a Game Design major at Otis College of Art and Design with a focus on Game development, 3D Environments and programming. I create immersive experiences through stylized 3D environments, interactive design, and narrative-driven gameplay. I’ve worked with industry mentors from Riot Games and continue to grow through collaboration and hands-on projects. My goal is to become a professional Game Designer and create memorable, impactful game experiences.

 

Contact me at: Ostojichkayani@gmail.com

Creating Immersive Gaming Experiences

bottom of page